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SHIP SIMULATOR EXTREMES PART 1 SERIES
While the Ship Sim series have a fantastic fan community of core players, there are regular and casual players in there as well. Ship Simulator has sold over 450K units to date. Here's what he had to say.īit-tech: Hi! Let's start simple – who are you and what do you do?įrank: My name is Frank Dolmans, Chief Marketing Officer of VSTEP and part of the design team for Ship Simulator Extremes.īT: It would seem that simulators of this type are a bit of a niche genre and are very much focused on hardcore sailing fans – is that fair to say, or are a lot of your fans new to boating? Without meaning to be rude, a lot of newcomers are often amazed that sims of this depth even exist!įrank: I think it is fair to say that simulators are a niche genre, but they are still a popular one. We wanted to know these things so badly in fact that we felt compelled to follow up with Frank after the show and find out more about Ship Simulator Extremes. We wanted to know more about what it takes to make a realistic nautical simulator, how such games carve out a place in the market and how VSTEP thought the simulation genre might have changed in recent years. The game was beautiful and obviously had high production values, but the target audience we guessed to be quite small (though we were later proven wrong on that). It wasn't something that would normally catch our land-locked eyes admittedly, but chatting to VSTEP's Frank Dolmans while he demonstrated some of the game's more impressive features left us strangely wanting to know more. Lastly, tour boats, that take you to see Seals and Dolphins, etc.Ship Simulator Extremes InterviewWe were rushed off our feet at GamesCom 2009 a few weeks ago and, while the whole event passed by in a blur, one thing which did stand out to us was Ship Simulator Extremes at the Paradox Interactive booth. Kilda.Īnd near, the Entrance to Port Phillip Bay, from Queenscliff Vic, to Sorrento. Of course, with the Shipping lanes, including for the Major Traffic and smaller shipping moving across the bay, etc.Īlso, you might like to throw in, Westernport Bay, from its Entrance, to Hastings, for the Oil Tankers, etc.Īnd we do have some ferries: from Williamstown to Melb CBD and to Port Melbourne, then to St. Then, all the way down, to Geelong and the Entrance of Port Phillip Bay called "The Rip" which is quite treacherous, and well known, as some Mariners and Freight shipping Captains, can tell you. (This Ship travels btn Melbourne and Tasmania.) (Plus when Ocean Liners and Navy Ships, come along side)
Station Pier, Port Melbourne, with the "Spirit of Tasmania" Ship. And please give them Credit, for what they tried too do.)Īs you know, different Port's, Harbour's have their own way of spicing up the Fun, as per getting in or out, of them.įrom Docklands (West of Melbourne CBD) all along the Docks of the Yarra River, to the Entrance of Hobson's Bay, then Port Phillip Bay. Should ever consider a new version of the game, say a 2014 update?Īny chance, of adding in NEW Ports, Harbours, etc, from other part's of the World. If Ship Simulator Extremes and Vstep etc. Hopefully, once all the Bugs and Crash's, in the game is fixed, for all to enjoy it, Via the SSE Teams, and its owners.Īnd we make sure (I beg pardon for how I put this) our Computers, OS etc, is capable of playing the game, too.